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NPC Generator

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Advanced [show]


Chay Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a whip on his belt. He wears his silver hair up. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Chay embodies much of what other species detest in the Halflings. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Chay took refuge in the ruined castle and found the beat up whip and armor he uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chay fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Joker, Gifted. Flaws: Antagonistic. Bonds: Nature. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Chay Warmwater, Male Halfling Sorcerer 11
Small (3'4") Halfling, Neutral Good (CR 11)
Armor Class 12
Hit Points 11 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 8 (-1)9 (-1)
Skills Performance +3, Survival +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2000 gp. Golden circlet with four aquamarines (5000 gp). Gold and topaz bottle stopper cork (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Riswynn Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and is typically in her Dyer uniform. She wears a wide-brimmed hat to cover her moderate length silver hair. Her eyes are hazel and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Gifted from a young age, Riswynn studied abroad. Her first spouse was a Architect, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Expand her business; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Riswynn Orcfoe, Female Dwarf Monk 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Athletics +1
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Rutland, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his grey robe and has his club always slung over his shoulder. He is muscular with a powerful set of arms. He keeps his long brown hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Fighting. Flaws: Lazy, Antagonistic. Bonds: Rich, Adventurer. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Rutland, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 9 (-1)10 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. White pearl (110 gp).


Social Check DCs


Lia Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is calm most of the time but flees social interaction. She is frequently practicing swordplay.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Lia was left her mother's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Athletic. Flaws: Insane, Shy. Bonds: Military. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Lia Ilphelkiir, Female Elf Fighter 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)4 (-3) 12 (+1)15 (+2)
Skills Acrobatics +4, History -1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 100 gp.


Social Check DCs

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