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NPC Generator

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Advanced [show]


Hunter Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this western man tends to wear a large violet jacket. He has a long brown beard with little hanging trinkets. His brown eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a guard and was forced into it by his family

Ideals: Athletic, Gifted. Bonds: Has a crush, Family, Slave. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Hunter Horineth, Male Half-Elf Wizard 7
Medium (4'9") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)10 (+0) 10 (+0)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Amethyst (130 gp). Blue quartz (5 gp).


Social Check DCs


Karg Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. He has moderate length brown hair. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Rich, Religious, Enemies. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Karg Darlington, Male Half-Orc Expert 1
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)11 (+0) 15 (+2)7 (-2)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. Obsidian (6 gp).


Social Check DCs


Emerald In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man has a large pastel mantle and cape that has been intricately interwoven into his blue robe. He is muscular with a powerful set of arms. He has moderate length yellow fur. His green eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Emerald lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Tanner for hire.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Shy. Bonds: Family, Job. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Emerald In Woods, Male Tabaxi Barbarian 5
Medium (5'9") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)14 (+2) 12 (+1)17 (+3)
Skills Athletics +6, Deception +6
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6

Possessions: 70 pp. Fire opal (1300 gp). Sard (40 gp). Malachite (7 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Thiala Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing colorful clothing, dressed as a Layabout. She has slicked back brown hair. She has a tattooed face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is harsh and unforgiving.

History: She was born at the edge of vast mountains. Thiala liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and balancing her hectic life and new layabout responsibilities is difficult

Ideals: Athletic. Flaws: Greedy, Antagonistic. Bonds: Nature, Adventurer, Job. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Thiala Tiltathana, Female Elf Barbarian 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs

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