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NPC Generator

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Advanced [show]


Pyra Music, Female Tiefling [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her hammer always slung over her shoulder. She carries with her a set of hammers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has brown hair. She has several tiny topaz earrings on each ear.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in the east to a Marshal, Pyra learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.

Motivation: Expand her business.

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Enemies, Job. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Pyra Music, Female Tiefling Commoner 5
Medium (5'6") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)14 (+2) 15 (+2)18 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Terran, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. Solid gold idol (700 gp). 3 Holy water. 1 Everburning torch.


Social Check DCs


Caeldrim Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his longsword. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Caeldrim studied abroad. A few years later when the north was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Caeldrim Cooper, Male Half-Elf Bard 7
Medium (5'1") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Religion +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 11000 sp.


Social Check DCs


Tricking Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His fur is greying and his face has many wrinkles. His eyes are copper.

Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Tricking lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hasn't been sleeping well lately.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Shy, Insomniac, Mundane. Bonds: Poor, Family. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Tricking Mist, Male Tabaxi Adept 1
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Athletics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp. Hematite (10 gp).


Social Check DCs


Falkrunn Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a large brown jacket. She carries with her a set of monstrous two handed axes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her black hair is cut jaggedly and amateurishly. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Falkrunn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Falkrunn was born the youngest of three triplets. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She then took over the family business and is one of the better Locksmith for hire.

Motivation: Doesn't want to be a Locksmith and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Artistic, Entrepeneur. Bonds: Family, Job. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Falkrunn Loderr, Female Dwarf Barbarian 4
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 47 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)14 (+2) 9 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 15000 cp.


Social Check DCs

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