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NPC Generator

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Advanced [show]


Nalaed Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman prefers to wear grey clothing when she does not wear armor. She is muscular with a powerful set of arms. She keeps her long blonde hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: Nalaed wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Nalaed hails from a village terrorized by brigands. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She now owns her own business.

Motivation: She feels the way she acts is they only way to get by in the world; and to be a body guard again

Ideals: Disciplined, Gifted, Impeccable. Bonds: Enemies, Job. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Nalaed Strakeln, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)7 (-2) 9 (-1)3 (-4)
Skills Deception -2, Nature +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Ar-Karo Rowley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black tunic with tan highlights, and long white pants that bunch up around his shoes, and carries greataxes. He has done his best to style his red hair to look like a famous performer. He has gleaming, smiling amber eyes.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: The child of a Sage, who enjoyed hunting, Ar-Karo was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Ar-Karo has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Persistence. Flaws: Disease. Bonds: Nature, Religious. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Ar-Karo Rowley, Male Half-Orc Warrior 7
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 1200 gp. Azurite (10 gp). Blue sapphire (1400 gp). Hematite (10 gp). Red garnet (60 gp).


Social Check DCs


Anthony Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of strength on his torso. He carries a battered glaive and tarnished ceremonial dagger as well. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Religious, Job. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Remein, Male Half-Elf Paladin 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Roger Asheton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears a fine chain shirt which he covers with grey colored cloaks and clothing. He keeps his auburn hair in a pixie cut. His eyes are a pleasant gray.

Personality: A skeptical and narcissistic man, Roger's first love is himself. His second love is also himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Job, Religious. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Roger Asheton, Male Human Barbarian 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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