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NPC Generator

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Advanced [show]


Falkrunn Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars, and her gloved hand is found clutching a longsword. Her golden hair is kept up in a ponytail inside a broad hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's also a talented Marshal, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and she is compelled to act according to her religious beliefs

Flaws: Insomniac, Antagonistic. Bonds: Slave, Religious, Mentor. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Falkrunn Trollbleeder, Female Dwarf Fighter 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 126 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)15 (+2) 14 (+2)15 (+2)
Skills Nature +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 100 pp. Fiery yellow corundum (400 gp). Coral (80 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp). Obsidian (12 gp).


Social Check DCs


Shanairla Eathalena, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a blue shirt with thin green vertical stripes and blue pants. Her silver hair is braided into rings. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a great chef.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shanairla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Fighting, Gifted, Logical. Bonds: Religious. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Shanairla Eathalena, Female Elf Aristocrat 1
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)15 (+2) 8 (-1)11 (+0)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Druidic, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 1 Banded mail.


Social Check DCs


Elizabeth Stanton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is kept up in a ponytail inside a broad hat. Her eyes, though not visible through her cowl, are amber.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is afraid of women and trembles around them

History: Sold as a small child to a brothel owner, Elizabeth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Elizabeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elizabeth. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Shy. Bonds: Mentor, Criminal record. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Elizabeth Stanton, Female Human Adept 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)9 (-1) 17 (+3)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 500 sp. 1 Crowbar.


Social Check DCs


Barendd Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered trident and tarnished shield as well. He wears his golden hair up. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Barendd hails from a village terrorized by giants. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Criminal record. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Barendd Lutgehr, Male Dwarf Paladin 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 20 (+5)9 (-1) 13 (+1)15 (+2)
Skills History +1, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs

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