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NPC Generator

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Advanced [show]


Cockaby Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan tunic with blue highlights, and long yellow pants that bunch up around his shoes. He keeps his black hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich eastern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he feels kind of lost in life

Ideals: Athletic. Flaws: Insomniac, Secretive, Depressed. Bonds: Rich, Nature. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Cockaby Daergel, Male Gnome Barbarian 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 80 gp.


Social Check DCs


Merla Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair, while still mostly black, has prominent grey streaks. Her hazel eyes are slightly larger than normal.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She would like to get married and retire; and she's attracted to the pc

Ideals: Athletic. Bonds: Job, Criminal record, Adventurer, Has a crush. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Merla Appleblossom, Female Halfling Druid 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnoll, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. Pink pearl (40 gp).


Social Check DCs


Naeris Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a rose on it. His long auburn hair is drawn into a two foot long braid. His eyes are likewise amber.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He receives visions of the future at random moments

History: He was born into a rich family. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: Money/treasure.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Naeris Meliamne, Male Elf Rogue 11
Medium (4'11") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)6 (-2) 12 (+1)9 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1900 gp. Golden yellow topaz (1300 gp). Eye agate (9 gp). Moonstone (60 gp). Tiger eye turquoise (9 gp). Deep green spinel (70 gp). Amber (70 gp). Golden pearl (70 gp). Pink pearl (70 gp). Hematite (9 gp). Bloodstone (60 gp).


Social Check DCs


Beloril Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown wide-brimmed hat and brown clothes. His black hair is cut short with large spiked bangs in the front. His gray eyes are slightly larger than normal.

Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Beloril hails from a village terrorized by orcs. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Beloril took refuge in the large cave and found the beat up longsword and armor he uses now. He became a Brewer soon after.

Motivation: He has passion for adventuring and risk; and revenge

Ideals: Entrepeneur. Bonds: Job, Enemies, Nature, Adventurer. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Beloril Orcfoe, Male Dwarf Wizard 11
Medium (3'11") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 72 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)17 (+3) 10 (+0)17 (+3)
Skills Medicine +4, Nature +7
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Giant, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: 320 pp.


Social Check DCs

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