Adrie Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in blue turtlenecks beneath a green coat with tan slacks. She has done her best to style her silver hair to look like a famous performer. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with a lost civilization.
History: She was always a brilliant, if unscrupulous mind. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Immigrant, Adventurer. Occupation: Weaver
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 27 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 7 (-2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 |
Possessions: 800 gp. Amethyst (130 gp). 1 Minor magic item.
Hamil Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: An older man who tends to wear a red poncho over his likewise colored trousers and shirt, he is not a threatening figure. His blonde hair is lengthy. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.
History: Sold as a small child to a necromancer, Hamil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.
Motivation: He feels threatened by others; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Fearful. Bonds: Job, Mentor, Rich. Occupation: Beggar
Voice: Smoker's lung
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 25 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mialee Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'7". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a crossbow. Her hair is black and curly. She has gleaming, smiling hazel eyes.
Personality: She is a Stableman first and foremost. She believes firmly that knowledge should be universal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mialee took refuge in the old dungeon and found the beat up crossbow and armor she uses now. She inherited the family business which she has now maintained for 14 years.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Flaws: Antagonistic. Bonds: Poor, Job, Mentor, Nature. Occupation: Stableman
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp.
Thar Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Sold as a small child to a necromancer, Thar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Doctor for hire.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and revenge
Ideals: Fighting. Flaws: Shy, Racist. Bonds: Mentor, Job, Enemies. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


