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NPC Generator

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Advanced [show]


Simon Braxton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown tunic with tan highlights, and long grey pants that bunch up around his shoes. His silver hair is still thick. His eyes are amber and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.

Motivation: He has comitted a past crime that haunts him to this day; and marry his brother to traveling adventurers

Ideals: Justice, Fighting. Flaws: Disease. Bonds: Poor, Criminal record, Family. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Simon Braxton, Male Human Expert 11
Medium (6'6") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 44 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 7 (-2)13 (+1)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: Gold dragon comb with red garnet eye (1100 gp).


Social Check DCs


Lorm Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a white suit. His black hair has been sun bleached extensively. He has a dull look in his gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Lorm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west to a Blacksmith, Lorm learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Persistence. Flaws: Depressed. Bonds: Military, Job, Rich. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Lorm Marston, Male Half-Orc Commoner 6
Medium (5'0") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Infernal, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 10000 cp.


Social Check DCs


Roondar Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple blue robe with yellow stripes complete with hood. He carries a battered mace and tarnished glaive as well. He wears a Stetson hat to hide his balding. He has a dull look in his gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a wizard, Roondar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting, Athletic, Opinionated. Bonds: Mentor, Adventurer. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Roondar Horcusporcus, Male Gnome Bard 5
Small (3'4") Gnome, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Forcas Merit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his sickle. He carries with him a set of sickles, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His red hair has been sun bleached extensively. His black eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is a Hag in disguise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting, Impeccable, Opinionated. Bonds: Adventurer. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Forcas Merit, Male Tiefling Warlock 4
Medium (6'4") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Orc, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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