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NPC Generator

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Advanced [show]


Fabien Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tan painted combat armor at almost all times. His chestnut hair is thinning but still full. His gray eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 3 years old his parents immigrated from the south. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Immigrant. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Fabien Pilwicken, Male Gnome Cleric 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 14000 sp. Blue quartz (8 gp). Violet garnet (900 gp). Emerald (900 gp).


Social Check DCs


Carrie Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His red hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Armorer profession.

History: When he was but 4 years old his parents immigrated from the west. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has achieved small success as a Carter.

Motivation: To share knowledge with the world; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Philantrophist, Logical. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Carrie Galanodel, Male Half-Elf Ranger 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)8 (-1) 7 (-2)14 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Star ruby (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his mace. His beige fur is knotted and matted. He has gleaming, smiling blue eyes.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Sold as a small child to a wizard, Three was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Mentor. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Three Of Ale, Male Tabaxi Wizard 8
Medium (6'10") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 4 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 7 (-2)14 (+2) 19 (+4)15 (+2)
Skills Insight +7, Intimidation +5
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: Moss agate (12 gp).


Social Check DCs


Willow Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears dull red sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case, and carries rapiers. Her hair is silver and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a pair of adventurers, Willow grew up listening to her father's many stories. As a young adult she joined a group advocating for an improvement in Halfling conditions. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To settle down with her crush.

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Has a crush, Adventurer. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Willow Stoutman, Female Halfling Barbarian 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Arcana +5, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2

Possessions: 8000 sp.


Social Check DCs

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