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NPC Generator

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Advanced [show]


Odo Walcott, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is kept up in a ponytail inside a broad hat. His fierce violet eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: To reunite with his absent father.

Flaws: Shy, Antagonistic, Insomniac. Bonds: Rich, Family. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Odo Walcott, Male Human Cleric 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp.


Social Check DCs


Pelt Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Sellsword does and is in decent physical shape. His yellow fur is heavily combed to the right. This green eyed westerner is not easily forgotten.

Personality: Pelt wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Sellsword.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Persistence. Bonds: Job, Criminal record, Rich. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Pelt Mirror, Male Tabaxi Aristocrat 1
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 14 (+2)6 (-2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1 Good lock.


Social Check DCs


William Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a brown and black robe with the hood down. His blonde hair, when down, is lengthy. His eyes are likewise gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Merchant.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

William Snowdon, Male Human Paladin 11
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 56 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 270 pp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (100 gp). Carved bone or ivory statuette (50 gp). Black velvet mask with numerous citrines (30 gp). 1 Minor magic item.


Social Check DCs


Beast Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. His long black fur is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Beast has worked very hard to control his curse. He has worked as a Assassin like his mother before him.

Motivation: A strong sense of loyalty to Dwarven people; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Fighting, Joker. Flaws: Insomniac, Disease, Racist. Bonds: Job. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Beast Of World, Male Tabaxi Fighter 10
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 8
Hit Points 49 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 8 (-1)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +4, Arcana +7
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Druidic
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +3

Possessions: 70 pp. Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (500 gp). A small bag of saffron. (70 gp). A roughly beaten golden orb (100 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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