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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sindri Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'5". He is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. His white hair is slicked back into a classic pompadour. His eyes are blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. Sindri abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Sindri and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Sindri discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Sindri fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Many gnolls want him driven away; and money/treasure

Flaws: Emotional, Disease. Bonds: Rich, Adventurer, Military, Enemies. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Sindri Nucklestamp, Male Gnome Monk 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Giant, Sylvan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Efferil Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly red, has prominent grey streaks. He has several tiny sapphire earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Fisher in town.

History: Sold as a small child to a wizard, Efferil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has worked as a Fisher like his mother before him.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Entrepeneur, Athletic. Bonds: Rich, Job, Mentor. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Efferil Sylvaranth, Male Elf Warrior 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 260 gp.


Social Check DCs


Dynamic Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, pastel cloak. She is bristling with hidden weapons, mostly crossbows and longbows. She wears a small hat to hide her balding. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is overprotective of those who hire her services. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised in a white middle class family as the only child. She was taken as a slave by a traveling circus and forced to perform Recently she has begun working with bootleggers and crooks.

Motivation: She seems to be bored by most things.

Flaws: Addict, Mundane. Bonds: Criminal record, Guardian, Enemies, Slave. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Dynamic Mirror, Female Tabaxi Commoner 2
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)14 (+2) 7 (-2)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 8
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Pearl Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. She has wavy silver hair. Her amber eyes are slightly larger than normal.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the south to a Mortician, Pearl learned a great deal about her mother's area of expertise. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She struck the Mortician job and began her own company from there.

Motivation: She is currently in port desperately looking for someone to get her out; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Job, Slave. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Pearl Deephollow, Female Halfling Fighter 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +4, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold and topaz bottle stopper cork (400 gp). An abacus with copper, silver and gold markers (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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