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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Silent Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in brown turtlenecks beneath a tan coat with black slacks. He has wavy gray fur. His green eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born in the north. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: To protect his home; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Disciplined. Flaws: Racist. Bonds: Immigrant, Adventurer, Guardian. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Silent Grass, Male Tabaxi Fighter 1
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)6 (-2) 12 (+1)16 (+3)
Skills Investigation +0, Nature +0
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. Moss agate (11 gp).


Social Check DCs


Damien Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red armored body suit, with a simple black line shooting up and back down. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is white and curly. His eyes are amber and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Damien grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Damien. He used his abilities to trick people and travel the world for free.

Motivation: He has money and likes to spend it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Flaws: Selfish. Bonds: Rich, Criminal record. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Damien Jamjar, Male Halfling Expert 4
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)12 (+1) 9 (-1)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 sp.


Social Check DCs


Marastyr Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'2" and prefers to wear flannel. She has done her best to style her chestnut hair to look like a famous performer. She has a dull look in her blue eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Marastyr was raised in a hard working conservative environment. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She moves from town to town, unable to find a place to settle.

Motivation: To be a Bounty Hunter again; and to get a good night's sleep

Ideals: Optimist. Flaws: Insomniac. Bonds: Criminal record, Job, Immigrant. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Marastyr Daraln, Female Dwarf Monk 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)10 (+0) 13 (+1)6 (-2)
Skills Athletics +1, Deception +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +0

Possessions: 240 gp.


Social Check DCs


Makaria Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears very tight pants and wife beaters, though occasionally she sports a black coat. She sports a flattop hair cut. Her gold eyes dart from person to person to random spaces in the air.

Personality: She has a massive crush on the younger sibling of the Weaver who has hired her part-time. She misses her home and complains about the freezing weather, even in summer.

History: Makaria was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: To settle down with her crush.

Ideals: Entrepeneur. Bonds: Has a crush, Immigrant, Job. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Makaria Blessing, Female Tiefling Fighter 6
Medium (5'3") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)17 (+3) 10 (+0)10 (+0)
Skills Deception +3, History +6
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp.


Social Check DCs

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