Tana Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'4" when asserting herself. She keeps her long auburn hair kept up in a rat tail. She wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, she has a hard time making friends. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She served in the navy to pay for her family's outstanding loans. She dropped out of school before completing her studies. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Military. Occupation: Barber
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 6 (-2) | 16 (+3) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp. Moonstone (30 gp). Deep green spinel (100 gp). Chalcedony (30 gp).
Gruk Kirby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather. He is portly but not overly obese. His blonde hair is thinning but still full. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Gruk was left his mother's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Further expansion of business; and balancing his hectic life and new ploughman responsibilities is difficult
Ideals: Logical, Entrepeneur. Flaws: Insane. Bonds: Military, Job. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 9)
Armor Class 9
Hit Points 41 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Mardnab Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a blue top hat and blue clothes, she is not a threatening figure. She wears a top hat to cover her moderate length silver hair. Her blue eyes dart from person to person to random spaces in the air.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Scribe, who enjoyed hunting, Mardnab was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To clean up the streets; and to find somewhere to settle down
Ideals: Extrovert. Flaws: Mundane. Bonds: Nature, Job, Guardian. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 85 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Gnome, Celestial, Giant
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 1 |
Possessions: 3000 gp. Malachite (10 gp). Chrysoprase (40 gp). Bloodstone (40 gp). Rose (40 gp). Chrysoberyl (60 gp). 1 Medium magic item.
Nemeia Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. She wears her red hair up. Her face is covered beneath a completely black helmet.
Personality: She will rave to anyone who will listen. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Insane, Antagonistic. Bonds: Mentor, Rich. Occupation: Tailor
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp.
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