Alex Beitz, Male Human [Permalink]
Personal [hide]
Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in a small island village. He moved from fad to fad and when he turned 15 he discovered poetry. He has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Entrepeneur, Artistic. Flaws: Insomniac, Shy. Bonds: Nature. Occupation: Farmer
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (700 gp). Black velvet mask with numerous citrines (30 gp).
Mâku Cromwell, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'9", this man is wearing colorful clothing, dressed as a Adventurer. His long brown hair reaches down to his waist. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Professionalism. Flaws: Disease, Insane. Bonds: Poor, Adventurer. Occupation: Adventurer
Voice: Slurs words
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp.
Creega Rylan, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has styled her auburn hair well, parting it to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Eccentric and domineering, Creega will drive conversation. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Creega was left her mother's suit of armor and trained in its use and care. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Extrovert. Flaws: Racist. Bonds: Military, Adventurer. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Coral (150 gp).
Travok Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a brown suit, black shirt, and brown tie. His moppish silver hair is in a traditional bowl cut. He has amber eyes and a brown hat with a black feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Someone believes him a fraud; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Enemies. Occupation: Barrister
Voice: Old thin voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 40 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Obsidian (4 gp). Zircon (40 gp). Blue quartz (4 gp). Red spinel (130 gp). Onyx (40 gp). Black pearl (800 gp). Bloodstone (40 gp). Onyx (40 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


