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NPC Generator

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Advanced [show]


Malquis Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her skin is fair and her fingers are delicate and long. She has wavy red hair. She has gleaming, smiling amber eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Malquis is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She is the product a well kept family trust fund and as such has never really known need. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants her found

Ideals: Fighting. Bonds: Criminal record, Family, Rich, Nature. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Malquis Iranapha, Female Elf Commoner 4
Medium (5'3") Elf, True Neutral (CR 4)
Armor Class 14
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)13 (+1) 16 (+3)9 (-1)
Skills Persuasion +1
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Great Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is portly but not overly obese. Her fur is red and curly. She wears crescent spectacles with a black brim.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Great is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her first spouse was a Marshal, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Wants a kiss; and regain custody of her son

Ideals: Impeccable. Flaws: Mundane. Bonds: Family, Guardian, Has a crush. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Great Running, Female Tabaxi Barbarian 6
Medium (5'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Athletics +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +6

Possessions: 600 gp.


Social Check DCs


Lia Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a blue cloak and cross-gartered violet stockings, and sports empty pouches on her belt. Her hair is chestnut and curly. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is able to make almost anything out of random pieces of junk.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's since become an addict/alcoholic.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Enemies, Slave. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Lia Caphaxath, Female Elf Bard 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)7 (-2) 12 (+1)8 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 3 Smokesticks. 6 Acid flasks. 3 Antitoxin.


Social Check DCs


Trym Harrington, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries a battered monstrous two handed axe and tarnished sai as well. He wears his chestnut hair down. His eyes are likewise amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with music.

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Money/treasure; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Nature, Job, Rich. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Trym Harrington, Male Human Adept 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)8 (-1) 15 (+2)10 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp.


Social Check DCs

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