Varg Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and he perpetually has his warhammer ready. He wears his hair in dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Gifted from a young age, Varg studied abroad. After coming to the age of reason, Varg took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss.
Ideals: Fighting, Gifted. Bonds: Job, Has a crush, Adventurer. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1200 gp. Jet (70 gp). Deep green spinel (70 gp).
Hadarai Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. His white hair is kept up in a ponytail inside a broad hat. His eyes are hazel and catlike.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised by priests from a young age. Hadarai was born on a far northern plains where he grew up under the tutelage of his mother, an expert Baker. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Justice, Philantrophist. Bonds: Immigrant, Religious, Mentor. Occupation: Baker
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Aquan, Terran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Balam Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is greying and his face has many wrinkles. His fierce gold eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of a Bellfounder, who enjoyed hunting, Balam was taken on many hunting expeditions. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A deep hatred of giants; and someone believes him a fraud
Ideals: Justice, Gifted. Bonds: Nature, Adventurer, Enemies. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Râsh Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he usually wears his black robe and has his trident always slung over his shoulder. He wears his brown hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gifted from a young age, Râsh studied abroad. His necromantic abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Ideals: Optimist, Gifted. Bonds: Criminal record, Rich, Job. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. Violet garnet (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

