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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gurdis Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her red hair is styled in orderly dreadlocks. Her eyes are likewise gray.

Personality: She has a massive crush on the younger sibling of the Spy who has hired her part-time. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born into a rich family. She found a children's book about a Dwarf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants to open a new tavern; and she wants to meet her childhood hero

Ideals: Optimist. Bonds: Has a crush, Rich, Adventurer, Job. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Gurdis Caebrek, Female Dwarf Expert 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 10 (+0)7 (-2)
Skills Intimidation +0, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 350 gp.


Social Check DCs


Cloud On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy pastel pantaloons and a brown scarf. He has styled his cinnamon fur well, parting it to the right. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. Through the years after Cloud was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Cloud's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and he is content

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Poor, Mentor. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Cloud On the Water, Male Tabaxi Warrior 9
Medium (5'9") Tabaxi, Neutral Evil (CR 9)
Armor Class 15
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +8, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +4

Possessions: 700 gp.


Social Check DCs


Marbas Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries lances. His hair is dark red and curly. His gold eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: The child of a Glassblower, who enjoyed hunting, Marbas was taken on many hunting expeditions. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Shy, Racist. Bonds: Nature, Adventurer. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Marbas Calm, Male Tiefling Cleric 1
Medium (6'0") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 9 (-1)16 (+3) 10 (+0)14 (+2)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Rangrim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across

History: Born in the east to a Gardener, Rangrim learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Criminal record, Job, Rich. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rangrim Lutgehr, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)5 (-3) 15 (+2)12 (+1)
Skills Investigation -1, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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