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NPC Generator

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Advanced [show]


Two Llamas In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has a moderate pudge and is not very fit. She has white fur. She is baby faced.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born at the edge of vast island. Her father took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Ruler.

Motivation: A deep hatred of goblins; and sabotage a competitor

Flaws: Antagonistic, Impulsive. Bonds: Nature, Job, Enemies. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Two Llamas In the Wind, Female Tabaxi Commoner 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Chrysoberyl (140 gp).


Social Check DCs


Olrok Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely white suit with tan socks and a vest with buckled shoes. His red hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Fighting. Flaws: Greedy. Bonds: Criminal record. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Olrok Clapham, Male Half-Orc Druid 3
Medium (6'5") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Therlin Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is bristling with hidden weapons, mostly crossbows and longbows. Her red hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not believe in violence as a means to an end. She is a dedicated Roofer but believes her peers are too gung-ho.

History: She got into the Roofer business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Therlin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Therlin. She's also a talented Sage, but doesn't like to broadcast it.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Justice, Pacifist, Fighting. Bonds: Criminal record, Job. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Therlin Goblinbane, Female Dwarf Expert 4
Medium (4'2") Dwarf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. A small bag of saffron. (90 gp). Gold music box (1000 gp). A small bag of saffron. (90 gp). 1 Minor magic item.


Social Check DCs


Claira Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. Her black hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.

Personality: She is very quiet and rarely speaks above a whisper. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She served in the navy to pay for her family's outstanding loans. Her mother took her hunting and taught her how to get in the mind of other creatures. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Shy, Impulsive. Bonds: Poor, Military, Nature. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Claira Arnuanna, Female Elf Ranger 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 7 (-2)10 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Climber’s kit. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs

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