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NPC Generator

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Advanced [show]


Three In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her dagger. She wears a feathered hat to hide her balding. Her yellow eyes are slightly larger than normal.

Personality: She can speak with the recently deceased. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Three lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Detective soon after.

Motivation: To reunite with her absent mother; and expand her business

Ideals: Gifted. Flaws: Secretive. Bonds: Family, Job. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Three In Woods, Female Tabaxi Paladin 2
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)12 (+1) 16 (+3)19 (+4)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1200 sp.


Social Check DCs


Quarion Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. His black hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Tanner, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Entrepeneur. Flaws: Insane. Bonds: Poor. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Quarion Dalanthan, Male Half-Elf Warlock 8
Medium (5'0") Half-Elf, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common, Elven, Goblin, Auran
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 700 gp.


Social Check DCs


Quick Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His cinnamon fur is lengthy. His eyes, though not visible through his cowl, are copper.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Quick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a daughter. He has worked as a Bellfounder like his father before him.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic. Flaws: Hedonist. Bonds: Poor, Job, Slave, In love. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Quick Of Wine, Male Tabaxi Cleric 10
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 13000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold dragon comb with red garnet eye (1800 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Baelitae Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses like a well dressed Cartwright does. Her red hair is cut jaggedly and amateurishly. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a minor phobia of water and hates getting wet.

History: Baelitae was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She struck the Cartwright job and began her own company from there.

Motivation: Wants to have a good time and be beloved; and she feels threatened by others

Ideals: Optimist, Athletic. Flaws: Addict, Fearful. Bonds: Job. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Baelitae Arnuanna, Female Elf Cleric 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Silver holy symbol. 1 Masterwork Thieves’ tools.


Social Check DCs

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