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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bertram Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He is portly but not overly obese. He wears his auburn hair up. This green eyed westerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Bertram was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and expand his business

Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Family, Adventurer. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Bertram Swiftwhistle, Male Halfling Rogue 10
Small (3'0") Halfling, True Neutral (CR 10)
Armor Class 14
Hit Points 59 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 15 (+2)18 (+4)
Skills Medicine +6, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Servant uniform. His red fur is slicked back into a classic pompadour. His eyes are amber and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 6 years old his parents immigrated from the north. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Servant like his father before him.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Persistence, Joker. Bonds: Job, Immigrant, Religious. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Beast Grass, Male Tabaxi Rogue 10
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 71 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)10 (+0) 9 (-1)11 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1900 gp.


Social Check DCs


Dazzazn Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. His crest is cut close to his head. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: Wants a kiss; and money/treasure

Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Rich, Has a crush. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Dazzazn Kimbatuul, Male Dragonborn Monk 7
Medium (6'3") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Athletics +3, Performance +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +6

Possessions: Deep green spinel (80 gp). Tourmaline (80 gp).


Social Check DCs


Emeny Branson, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses like a well dressed Fisher does. Her silver hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a habit of throwing herself into exceedingly dangerous situations.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was an apprentice working in her mother's forge. She's also a talented Barber, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Fisher responsibilities is difficult.

Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Emeny Branson, Female Human Ranger 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 gp.


Social Check DCs

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