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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Enidda Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems, and carries longswords. Her hair is long and white with streaks of golden, and is pulled back with small tan clips. She has hazel eyes and a tan hat with a violet feather.

Personality: She loves telling others what to do and how they should feel about things. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was raised by priests from a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Fighting, Opinionated. Bonds: Rich, Has a crush, Religious, Mentor. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Enidda Waggletop, Female Gnome Barbarian 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 3000 cp. Chrysoprase (50 gp). Moss agate (6 gp). Zircon (50 gp).


Social Check DCs


Anverth Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He prefers to wear tan clothing when he does not wear armor. He has done his best to style his black hair to look like a famous performer. His green eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His relatives are trying to arrange a marriage.

Flaws: PTSD. Bonds: Religious, Family, Nature. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Anverth Horcusporcus, Male Gnome Barbarian 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 17 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 20 (+5)15 (+2) 7 (-2)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 8
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 100 sp. Rhodochrosite (8 gp).


Social Check DCs


Berrian Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a yellow coat over a brown low-cut shirt, and a broad hat upon his head. He has a penchant for wearing a ring with an oversized opal on his left hand. With bright brown hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Berrian is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 15 years.

Motivation: Expand his business.

Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Job, Slave. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Berrian Il-Song, Male Half-Elf Rogue 3
Medium (5'9") Half-Elf, Lawful Good (CR 3)
Armor Class 8
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 800 sp. Red-brown spinel (50 gp).


Social Check DCs


Guy Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with green highlights, and long brown pants that bunch up around his shoes. He carries with him a set of sickles on his belt, each one with a emerald on the hilt. He has shaved his head bald. He has amber eyes and a brown hat with a green feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Guy's homeland. Guy decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Poor, Immigrant, Family. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Lindsey, Male Human Wizard 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)6 (-2) 9 (-1)14 (+2)
Skills History +0, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs

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