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NPC Generator

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Advanced [show]


Adelaide Washington, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. She has a long golden ponytail with little hanging trinkets. She wears a mask on her face.

Personality: Adelaide wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born to loving parents in a slum to the west. Adelaide was born on a far western forest where she grew up under the tutelage of her father, an expert Mortician. She's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: Her relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Disciplined. Bonds: Immigrant, Poor, Job, Family. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Adelaide Washington, Female Human Fighter 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Rock crystal (50 gp). 1 Banded mail.


Social Check DCs


Lone Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears brown cloth garments or leather armor. He has styled his yellow fur well, parting it to the right. He has hazel eyes and a brown hat with a green feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a great chef.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his old friends; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Criminal record, Adventurer. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Lone Peak, Male Tabaxi Wizard 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 9 (-1)17 (+3)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 9000 cp.


Social Check DCs


Ashgarn Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his white robe and has his quarterstaff always slung over his shoulder and is in decent physical shape. His hair is white and curly. His fierce amber eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Criminal record. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Ashgarn Easton, Male Half-Orc Bard 4
Medium (5'4") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)6 (-2) 9 (-1)12 (+1)
Skills Acrobatics +4, Arcana +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She dresses like a well dressed Priest does. She keeps her beige fur in a flapper bob. She wears large thick round spectacles.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She would rather hide behind her crafts than deal with other people.

History: Born in the south to a Priest, Three learned a great deal about her mother's area of expertise. When Three reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Priest.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Job, Military. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Three In the Wind, Female Tabaxi Aristocrat 12
Medium (4'7") Tabaxi, Chaotic Good (CR 12)
Armor Class 13
Hit Points 58 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 16 (+3)10 (+0)
Skills Acrobatics +7, Animal Handling +7
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +7

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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