Guy Marston, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered pickaxe and tarnished dagger as well. His auburn hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.
History: The child of a Mercenary, who enjoyed hunting, Guy was taken on many hunting expeditions. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Mercenary again; and expand his business
Ideals: Fighting, Justice. Flaws: Shy. Bonds: Nature, Military, Job. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 130 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Bhevek Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Glassblower. He carries a battered quarterstaff and tarnished bow as well. He has a long red beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Bhevek was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.
Motivation: To protect his home; and he feels threatened by others
Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Poor, Nature, Guardian. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 55 (5d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. Hematite (4 gp). Chrysoberyl (140 gp). 1 Minor magic item. 1 Minor magic item.
Dagger Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He sports pastel clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His fur is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.
History: Dagger was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dagger took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He has achieved small success as a Performer.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Disciplined. Flaws: Addict, Fearful. Bonds: Job, Nature. Occupation: Performer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
Possessions: 700 gp.
Torbera Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her chestnut hair up in a very large beehive style do. Her eyes are blue and she is always smoking a pipe.
Personality: She can speak with the recently deceased. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. She has dedicated herself to building a better trade route.
Motivation: She is terrified, and will act out of fear; and money/treasure
Ideals: Gifted, Logical. Flaws: Fearful. Bonds: Adventurer, Rich. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

