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NPC Generator

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Advanced [show]


Thoradin Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has done his best to style his auburn hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with lycanthropy at a very young age, Thoradin has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he seems to be bored by most things

Ideals: Gifted, Justice. Flaws: Disease, Mundane. Bonds: Criminal record. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Thoradin Trueblood, Male Dwarf Wizard 6
Medium (3'11") Dwarf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Druidic, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Anverth Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. He has shaved his head bald. His eyes are a pleasant gray.

Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.

History: Gifted from a young age, Anverth studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and wants a kiss

Ideals: Entrepeneur, Professionalism, Gifted. Flaws: Shy, PTSD. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anverth Ironhide, Male Gnome Aristocrat 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 100 gp. Zircon (80 gp). Tourmaline (50 gp). Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs


Rangrim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy grey pantaloons and a pastel scarf. His moppish blonde hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Rangrim grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bellfounder job and began his own company from there.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Flaws: Addict, Impulsive. Bonds: Adventurer, Job. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Rangrim Helcral, Male Dwarf Expert 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Two Llamas In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'5" northern woman, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her brown fur is lengthy. Her hazel eyes lackadaisically let the world flow into them.

Personality: She speaks before she thinks and is too direct. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has built up a small fortune and can afford her own way.

Motivation: She seems to be bored by most things; and she is content

Flaws: Impulsive, Fearful, Mundane. Bonds: Rich, In love. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Two Llamas In the Wind, Female Tabaxi Fighter 6
Medium (5'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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