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NPC Generator

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Advanced [show]


Aasathra Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. She carries with her a set of crossbows, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her green crest is slicked back into a classic pompadour. She is baby faced.

Personality: She is irascible and easily irritated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Aasathra was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Aasathra's homeland. Aasathra decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aasathra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and wants to raise her children well

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Job, Immigrant. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Aasathra Zzzxaaxthroth, Female Dragonborn Ranger 10
Medium (6'7") Dragonborn, Lawful Good (CR 10)
Armor Class 10
Hit Points 30 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 11 (+0)14 (+2)
Skills Investigation +6, Survival +4
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1000 gp. Fiery yellow corundum (1100 gp). Moonstone (40 gp). Rock crystal (40 gp). Red-brown spinel (120 gp). Banded agate (11 gp). Alexandrite (500 gp).


Social Check DCs


Lilith Skill, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. She wears a top hat to cover her moderate length blue hair. Her eyes are a pleasant red.

Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with finding treasure.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her mother and her sister before her, after school she went straight into learning to become a Junk Dealer. She ran away from her former home and has been making her living as a Junk Dealer for the past few years.

Motivation: Sabotage a competitor.

Flaws: Shy. Bonds: Rich, Adventurer, Immigrant, Job. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Lilith Skill, Female Tiefling Commoner 6
Medium (6'5") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 10 (+0)16 (+3)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Vaina Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses in collared shirts and wears a proper scarf over her head. Her black hair is lengthy. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with a lost civilization.

History: When she was but 5 years old her parents immigrated from the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Animal Trainer soon after.

Motivation: A need for knowledge about a nearby landmark; and she feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Adventurer, Immigrant, Job. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Vaina Ilphelkiir, Female Elf Rogue 13
Medium (5'0") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 35 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 pp. Black pearl (900 gp). Emerald (1200 gp). Moss agate (12 gp). Sardonyx (80 gp). Amber (150 gp). Red garnet (150 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Deep blue spinel (900 gp). Onyx (80 gp). Blue sapphire (1200 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Ramsay, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has auburn hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Sculptor, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He has taken up work as a Unemployed and fed both sides of the war false information with the goal of increasing casualties.

Motivation: A deep hatred of illithids.

Flaws: PTSD. Bonds: Enemies, Job, Poor. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Anselm Ramsay, Male Human Monk 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs

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