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NPC Generator

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Advanced [show]


Abalaba Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she tends to wear a blue poncho over her likewise colored trousers and shirt. She wears her silver hair up in a very large beehive style do. Her eyes are blue and catlike.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born several months after her mother was called into army service. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been saving her money to try and buy her brother's freedom.

Motivation: She seems to be bored by most things; and she's repulsed by the pc

Flaws: Mundane, Antagonistic. Bonds: Family, Military, Nature. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Abalaba Murnig, Female Gnome Monk 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Matilda Roscoe, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes peer out from beneath her top grey hat.

Personality: While she acts the brute, she is far gentler than she would appear. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Matilda lived on a farm with her mother, near the main road leading to a nearby town. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their son. She worked as a Mercenary, and she later adopted a second son.

Motivation: Marry her brother to traveling adventurers.

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Criminal record, Family. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Matilda Roscoe, Female Human Druid 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 10 (+0)13 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Ignan, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp. Red garnet (70 gp).


Social Check DCs


Antinua Jordan, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'10". She is wearing a long, yellow, dusty cloak, and her gloved hand is found clutching a hand crossbow. Her hair, while still mostly auburn, has prominent grey streaks. She has brown eyes and a yellow hat with a red feather.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She always tries to repair and not replace. It was this mentality that drove her into the Mason business.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Antinua liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and to settle down with her crush

Ideals: Persistence. Bonds: Job, Immigrant, Nature, Has a crush. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Antinua Jordan, Female Half-Elf Aristocrat 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 7
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics -1, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Ethereal Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears light armors faded through time and improper care. Her long red fur is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Seamstress for the past few years.

Motivation: To be a Hunter again; and expand her business

Ideals: Optimist. Bonds: Job, Mentor, Slave. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

Ethereal Shore, Female Tabaxi Barbarian 3
Medium (5'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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