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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Matilda Fawcett, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a slight overbite and is overall scrawny. She has a very tight haircut. Her fierce gray eyes like to dwell on things.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is skeptical of what others tell her and is slow to trust.

History: When she was but 5 years old her parents immigrated from the south. Matilda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Matilda decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She left for the south, certain she would find work there.

Motivation: To pay off her debts; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Job, Immigrant, Criminal record, Debt. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Matilda Fawcett, Female Human Fighter 8
Medium (5'4") Human, Lawful Evil (CR 8)
Armor Class 9
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Panana Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is kept up in a ponytail inside a wide-brimmed hat. Her violet eyes are slightly larger than normal.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She has dedicated herself to building a better trade route.

Motivation: To reunite with her old friends.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Rich, Adventurer. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Panana Lingenhall, Female Gnome Druid 9
Small (3'1") Gnome, Lawful Evil (CR 9)
Armor Class 13
Hit Points 73 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 14 (+2)17 (+3)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His hair, while still mostly blonde, has prominent grey streaks. His gray eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Bonds: Enemies, Has a crush, Adventurer, Family, In love. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Gilbert Connors, Male Half-Elf Druid 2
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Merihim Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black tunic with grey highlights, and long brown pants that bunch up around his shoes. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Merihim will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Merihim studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He struck the Cartwright job and began his own company from there.

Motivation: Expand his business; and a deep hatred of dire rats

Ideals: Extrovert, Philantrophist, Gifted. Flaws: Insane. Bonds: Job, Enemies. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Merihim Charisma, Male Tiefling Ranger 4
Medium (5'6") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Jade (100 gp). Blue sapphire (1200 gp). Rock crystal (40 gp). Hematite (4 gp). 1 Minor magic item.


Social Check DCs

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