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NPC Generator

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Advanced [show]


Robbie Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'10" and wears a white broad hat and white clothes. Her right leg appears badly burned and disfigured. Her hair is blonde and curly. She wears large thick round spectacles.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She also hits on women, regardless of circumstances.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She dropped out of school before completing her studies. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. She hasn't told them the truth, but wants to settle down with them.

Motivation: She'd like to take her coworkers down a peg; and to share knowledge with the world

Ideals: Logical. Flaws: Secretive. Bonds: Has a crush, Immigrant, Job. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Robbie Stoutman, Female Halfling Cleric 5
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)12 (+1) 11 (+0)17 (+3)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp.


Social Check DCs


Gale In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears brown leather gloves, a brown jacket, and tight pants. He has cinnamon fur. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Gale would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gale took refuge in the ruined castle and found the beat up lance and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away

Ideals: Persistence. Flaws: Shy. Bonds: Military, Nature, Enemies. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gale In the Morning, Male Tabaxi Commoner 10
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +5, Athletics +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 3d6-3, Ranged +6 / 3d6+2, Grapple +2

Possessions: 180 pp. Azurite (7 gp). Pink pearl (90 gp). Iolite (50 gp). Star ruby (600 gp). Jet (90 gp). Peridot (50 gp). Deep blue spinel (200 gp). Carnelian (50 gp).


Social Check DCs


Manfred Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries flails. His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His religion dominates his actions.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Enemies, Religious. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Xistsrith, Male Half-Elf Adept 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 16 (+3)10 (+0)
Skills Medicine +6, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 300 gp.


Social Check DCs


Torbera Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered pastel stockings. Her silver hair is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also is a firm believer in the womanly ideal.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Over the years she perfected her riding and shooting skills. She inherited the family business which she has now maintained for 12 years.

Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult; and expand her business

Ideals: Artistic. Flaws: Insomniac, Impulsive. Bonds: Job, Nature. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Torbera Rumnaheim, Female Dwarf Fighter 4
Medium (4'0") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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