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Advanced [show]


Art Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear pastel pants and tee shirts. He has done his best to style his gray fur to look like a famous performer. He has a dull look in his yellow eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Guard in town.

History: He was born the only child of a wealthy merchant. Art was born on a far southern desert where he grew up under the tutelage of his father, an expert Guard. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Priest again; and regain custody of his daughter

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Immigrant, Family. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Art Hummingbird, Male Tabaxi Ranger 17
Medium (6'6") Tabaxi, Neutral Good (CR 17)
Armor Class 13
Hit Points 120 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 16 (+3)11 (+0) 15 (+2)7 (-2)
Skills Animal Handling +8, Nature +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 5d4-3, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602221

Possessions: 7000 gp. Black star sapphire (500 gp). Alexandrite (1500 gp). Pink pearl (150 gp). Sardonyx (40 gp). Black pearl (1500 gp). Rhodochrosite (14 gp). Golden yellow topaz (1500 gp). Azurite (14 gp). 1 Medium magic item.


Social Check DCs


Adran Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his pastel robe, and carries nunchakus. He wears a top hat to cover his moderate length brown hair. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Adran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. In his 14th year, his parents were killed by a illithids raid, leaving Adran alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and many illithids want him driven away

Ideals: Fighting. Flaws: Shy. Bonds: Military, Enemies. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Adran Dalanthan, Male Elf Wizard 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)14 (+2) 5 (-3)14 (+2)
Skills Investigation +4, Survival -1
Senses Passive Perception 7
Languages Common, Elven, Giant, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Morkral Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.

History: Morkral was born the youngest of three triplets. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Some 9 years later his spouse died after the birth of his son. Heartbroken, Morkral never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Regain custody of his son; and to find somewhere to settle down

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Family, In love. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Morkral Bofdann, Male Dwarf Adept 10
Medium (4'4") Dwarf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 65 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 2200 gp. Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lûgdash Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is heavily combed to the right. He has gleaming, smiling blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. He never wears the same outfit twice, unless he absolutely has to.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now mingles about in high society.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Artistic, Gifted. Bonds: Rich, Religious, Criminal record. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Lûgdash Darlington, Male Half-Orc Paladin 2
Medium (6'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp.


Social Check DCs

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