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NPC Generator

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Advanced [show]


Gimurt Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his chestnut hair up in a very large beehive style do. His eyes, though not visible through his cowl, are green.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is lazy, self-centered, vain, and jealous.

History: Gimurt was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He helped his mother out around the business and became quite the natural. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Poor, Job, Adventurer. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Gimurt Goldfinder, Male Dwarf Commoner 3
Medium (4'5") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 4 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)10 (+0) 16 (+3)11 (+0)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adran Paxton, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large violet mantle and cape that has been intricately interwoven into his grey robe. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise blue.

Personality: Adran hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Adran was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Artistic, Philantrophist. Bonds: Family, Nature, Job. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Adran Paxton, Male Half-Elf Barbarian 14
Medium (5'2") Half-Elf, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 97 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +8, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Terran
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 3000 gp. Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a white suit, brown shirt, and tan tie. His moppish red hair is in a traditional bowl cut. His gray eyes peer out from beneath his deerstalker white hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal poetry training, and achieved minor success. By chance he met his brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Joker, Artistic, Fighting. Bonds: Rich, Family. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Bertram TellPenny, Male Halfling Sorcerer 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2800 sp.


Social Check DCs


Shamil Welber, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She sports blue clothing, slightly heavier than average wear. She has a very tight haircut. Her eyes are violet and she is always smoking a pipe.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Shamil has worked very hard to control her curse. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Shamil Welber, Female Gnome Commoner 7
Small (3'2") Gnome, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 54 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 21 (+5)12 (+1) 13 (+1)13 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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