Kairon Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is braided into rings. His fierce black eyes like to dwell on things.
Personality: He loves telling others what to do and how they should feel about things. He is a great chef.
History: When he was but 3 years old his parents immigrated from the east. He moved out south to avoid the crime he committed. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with his old friends.
Ideals: Opinionated, Gifted. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 66 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 16 (+3) | 17 (+3) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +0 / 2d10-3, Ranged +6 / 2d10+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 10000 sp. Solid gold idol (1100 gp).
Nurkara Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a brown tunic with tan highlights, and long red pants that bunch up around her shoes. Her golden hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is harsh and unforgiving.
History: Nurkara hails from a village terrorized by illithids. There was a wharf not far from home where she often wandered off to fish. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Flaws: Antagonistic. Bonds: Poor, Enemies, Nature, Job. Occupation: Slave Trader
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 94 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (300 gp). Carved bone or ivory statuette (60 gp). Solid gold idol (1000 gp). Fire opal pendant on a fine gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagnal Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear grey pants and tee shirts. Her hair, while still mostly auburn, has prominent grey streaks. She has green eyes.
Personality: She likes to make people angry or surprised. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born in a small mountains village. In her 11th year, her parents were killed by a drow raid, leaving Dagnal alone in the world. After a stint in an orphanage, she was adopted. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She doesn't get along with people that don't share her tastes; and she feels threatened by others
Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Nature, Enemies. Occupation: Spice Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 5 (-3) | 17 (+3) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple -1
Possessions: 290 gp. Tiger eye turquoise (7 gp). Aquamarine (600 gp). Violet garnet (600 gp). 1 Masterwork Artisan’s tools.
Uadjit Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green tunic with black highlights, and long blue pants that bunch up around her shoes. She carries with her a set of scimitars, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears a wide-brimmed hat to cover her moderate length bronze crest. This red eyed southerner is not easily forgotten.
Personality: Cocky and sure of herself, she believes she is the best Miller born in the past three hundred years. She is lazy and tries to find solutions quickly.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was a mechanic, and taught her how to fix just about anything. She's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: She feels kind of lost in life; and she'd like to take her coworkers down a peg
Ideals: Fighting, Persistence. Flaws: Lazy, Depressed. Bonds: Job, Rich. Occupation: Miller
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 7)
Armor Class 8
Hit Points 51 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 6 (-2) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Draconic
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1200 gp.
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