Daar Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green cloak and cross-gartered tan stockings, and she perpetually has her pickaxe ready. She has green crest. Her gold eyes are passionate and lively.
Personality: Daar speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is skeptical of what others tell her and is slow to trust.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Jeweler arts, while her mother instructed her in etiquette, music and courtly manner. She was taken from her home at a very young age. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is greedy; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Rich, Slave. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 48 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 500 gp. Deep green spinel (50 gp). Malachite (6 gp). Azurite (6 gp). Violet garnet (500 gp).
Therlin Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a very tight haircut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Therlin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Therlin. She used her abilities to trick people and travel the world for free.
Motivation: Wants to have a good time and be beloved; and she has comitted a past crime that haunts her to this day
Ideals: Entrepeneur, Optimist. Flaws: Insane. Bonds: Criminal record, Religious. Occupation: Stylist
Voice: Smoker's lung
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 5000 cp.
Hobart Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light red in addition to tight pants. He wears his auburn hair up in a very large beehive style do. His green eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. He has had some formal painting training, and achieved minor success. He's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and find a way to reverse the transformation of his sister
Ideals: Disciplined, Artistic. Flaws: Mundane. Bonds: Job, Family. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 40000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (200 gp).
Ahinar Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears baggy blue pantaloons and a grey scarf. Her white hair is thinning but still full. She tend to wears goggles to shield her eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a bit of a xeno-phobe, disliking non-Elves.
History: Ahinar was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She tends to her Bookbinder job now, and dutifully fulfills any obligations she has.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her old friends
Flaws: Racist. Bonds: Job, Poor, Adventurer, Family. Occupation: Bookbinder
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 44 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Aquan, Giant, Auran
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1700 gp.
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Their contribution stands as a beacon of hope for all adventurers!


