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NPC Generator

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Advanced [show]


Flask Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. He keeps his brown fur in a pixie cut. His hazel eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich southern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Sailor soon after.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and money/treasure

Ideals: Joker. Bonds: Job, Rich, Criminal record. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Flask Of Ale, Male Tabaxi Aristocrat 4
Medium (6'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)14 (+2) 10 (+0)10 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Moss agate (4 gp). Black opal (600 gp). Sard (20 gp). Black opal (600 gp).


Social Check DCs


Ida Melancon, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she tends to wear a large brown jacket. Her hair is long and white with streaks of black, and is pulled back with small brown clips. This hazel eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Ida embodies much of what other species detest in the Humans. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Stylist, who enjoyed hunting, Ida was taken on many hunting expeditions. Ida was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ida decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants to raise her children well; and she is a bit of a kleptomaniac

Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Criminal record, Family. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Ida Melancon, Female Human Commoner 7
Medium (5'7") Human, Neutral Evil (CR 7)
Armor Class 9
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Sleight of Hand +2, Survival +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Willow Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she tends to wear a white poncho over her likewise colored trousers and shirt. With wild brown hair. Her eyes are likewise violet.

Personality: Eccentric and domineering, Willow will drive conversation. She has a small toy that she constantly fidgets with.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She became a Servant soon after.

Motivation: Money/treasure; and balancing her hectic life and new servant responsibilities is difficult

Ideals: Extrovert. Flaws: Addict. Bonds: Religious, Job, Rich. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Willow Wiseacre, Female Halfling Commoner 4
Small (2'9") Halfling, True Neutral (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills History +4, Stealth +0
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 500 gp.


Social Check DCs


Emerald Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in earthy colors with a pastel and green handkerchief worn on her left side. She wears a Stetson hat to hide her balding. Her eyes are hazel and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She works hard and plays hard.

History: Emerald lived on a farm with her father, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has been saving her money to try and buy her sister's freedom.

Motivation: She desires power and/or immortality; and regain custody of her son

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Immigrant, Family, Criminal record, Adventurer. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Emerald Paws, Female Tabaxi Adept 7
Medium (6'5") Tabaxi, Neutral Evil (CR 7)
Armor Class 15
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)21 (+5) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Insight +3, Stealth +8
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 30000 cp. Hematite (4 gp). Golden yellow topaz (200 gp). Fiery yellow corundum (900 gp). Alexandrite (200 gp).


Social Check DCs

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