Murook Tinley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is dressed in earthy colors with a white and green handkerchief worn on her right side. Her hair is short and auburn. Her amber eyes peer out from beneath her wide-brimmed white hat.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She served in the navy to pay for her family's outstanding loans. She worked as a nervous Locksmith and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg
Ideals: Athletic, Philantrophist, Optimist. Flaws: Disease. Bonds: Military, Job. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 11)
Armor Class 12
Hit Points 72 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 500 gp. Citrine (60 gp). Banded agate (6 gp). Fiery yellow corundum (500 gp). Deep blue spinel (1200 gp). Tiger eye turquoise (6 gp). 1 Minor magic item.
Marastyr Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. Her tied-back hair is black. Her face is covered beneath a completely black helmet.
Personality: Marastyr wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She is an amazing painter.
History: Marastyr hails from a village terrorized by gnolls. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted divine powers by her dying brother.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Disciplined, Gifted. Bonds: Enemies, Poor. Occupation: Bricklayer
Voice: German accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 300 gp.
Einkil Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this western man wears grey leather gloves, a grey jacket, and tight pants. He has done his best to style his auburn hair to look like a famous performer. He wears large thick round spectacles.
Personality: Eccentric and domineering, Einkil will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the west to a Assassin, Einkil learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Athletic, Extrovert, Justice. Bonds: Job, Nature. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
Possessions: 200 sp.
Elama Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on her belt. Her white hair, when down, is lengthy. She has violet eyes.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Elama and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Entrepeneur, Artistic. Flaws: Impulsive, Antagonistic. Bonds: Nature. Occupation: Spy
Voice: Boston accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1300 sp. Red garnet (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!


