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NPC Generator

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Advanced [show]


Oren Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His golden hair is lengthy and is close to two feet long. His violet unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered writing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Disease, Insane, Antagonistic. Bonds: Military. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Oren Bigheart, Male Halfling Rogue 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)5 (-3) 15 (+2)9 (-1)
Skills Arcana -1, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Everburning torch. 4 Alchemist’s fire.


Social Check DCs


Roland Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses in yellow turtlenecks beneath a green coat with red slacks. He wears his brown hair up. His blue eyes are passionate and lively.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Justice. Flaws: Racist, Disease, Insomniac. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Roland Mancilla, Male Half-Elf Druid 4
Medium (5'11") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 7 (-2)11 (+0)
Skills Arcana +1, Stealth +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30000 sp.


Social Check DCs


Pelt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He sports a flattop fur cut. His amber eyes dart from person to person.

Personality: Pelt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Pelt took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Poor, Enemies. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Pelt On the Water, Male Tabaxi Rogue 3
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 50 pp. Finely wrought small gold bracelet (30 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp).


Social Check DCs


Agnes Drover, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has dyed her greying brown hair a little too much giving a sharp brown color. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She never swears and excessively uses polite adverbs when speaking. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born to a criminal king-pin and mafia family In her 15th year, her parents were killed by a dire rats raid, leaving Agnes alone in the world. After a stint in an orphanage, she was adopted. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Revenge.

Ideals: Optimist. Bonds: Adventurer, Poor, Enemies, Criminal record. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Agnes Drover, Female Half-Elf Druid 4
Medium (5'8") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Just what you see.


Social Check DCs

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