Helja Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears bulky brown painted plate armor. Her moppish silver hair is in a traditional bowl cut. Her fierce blue eyes like to dwell on things.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Helja was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Bonds: Job, In love, Poor. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 9 (-1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 44000 sp. Silver chalice with lapis lazuli gems (50 gp).
Williamina Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: She is renowned for her bright violet dresses and hats. She is portly but not overly obese. She has chestnut hair. She has a dull look in her gray eyes.
Personality: She speaks before she thinks and is too direct. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the west to a Brewer, Williamina learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Williamina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: To be a Interpreter again.
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Brewer
Voice: Posh accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 27000 sp.
Valafar Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears black painted combat armor at almost all times. He has done his best to style his brown hair to look like a famous performer. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Crown-heir. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has worked as a Crown-heir like his mother before him.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Impulsive, PTSD. Bonds: Job, Military. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 69 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 300 gp. Malachite (16 gp). Rock crystal (60 gp). Black star sapphire (1000 gp). Malachite (16 gp).
Urshar Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a brown shirt with thin black vertical stripes and grey pants. She has brown hair. Her green eyes peer out from beneath her deerstalker brown hat.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a small toy that she constantly fidgets with.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Urshar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: She'd like to take her coworkers down a peg; and she desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Adventurer, Job. Occupation: Roofer
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 43 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 290 pp. Lapis lazuli (13 gp). Smoky quartz (50 gp). Amethyst (110 gp). Aquamarine (800 gp). Amethyst (110 gp). Lapis lazuli (13 gp). Chalcedony (50 gp). Rich purple corundum (700 gp). Moss agate (13 gp). White pearl (110 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

