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NPC Generator

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Advanced [show]


Horza Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in black turtlenecks beneath a tan coat with black slacks. He sports a long red beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Horza took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Tailor like his mother before him.

Motivation: To protect his home; and further expansion of business

Ideals: Disciplined, Gifted. Bonds: Adventurer, Job, Guardian. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Horza Altham, Male Half-Orc Ranger 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)11 (+0) 14 (+2)10 (+0)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He has a brown handlebar mustache and slicked back brown hair. He wears a mask on his face.

Personality: Eccentric and domineering, John will drive conversation. He is frequently practicing swordplay.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: He wants revenge against illithids; and he desires power and/or immortality

Ideals: Extrovert, Gifted. Bonds: Military, Adventurer, Enemies. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

John Teinithra, Male Half-Elf Barbarian 3
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Lewis Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair has been sun bleached extensively. He is baby faced.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Flaws: Addict. Bonds: Rich, Slave, Adventurer, Mentor. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Lewis Fawcett, Male Human Warlock 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Bidreked Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and dresses in collared shirts and wears a proper scarf over his head. His right leg appears badly burned and disfigured. His crest, while still mostly silver, has prominent grey streaks. His eyes are red and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Mercenary and found it very stressful. He inherited the family business which he has now maintained for 14 years.

Motivation: He'd like to take his coworkers down a peg; and to be a roofer again

Ideals: Gifted, Joker. Bonds: Rich, Job. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bidreked Esstyrlynn, Male Dragonborn Fighter 4
Medium (6'8") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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