Caramip Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tan painted combat armor at almost all times. She has red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is irascible and easily irritated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Caramip was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Caramip's mother didn't care for her much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caramip fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and she is content
Ideals: Joker, Fighting. Flaws: Antagonistic, Mundane. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Ignan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 6000 cp. 1 Minor magic item.
Arannis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tight fitting tan shirt and pants. His brown hair and beard is wavy and long. His fierce blue eyes like to dwell on things.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Cursed with unlife at a very young age, Arannis has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Half-Orc compassion; and wishes to resurrect an old love
Ideals: Impeccable. Flaws: Disease, Racist. Bonds: In love, Religious. Occupation: Actor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp.
Gale In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His beige fur is kept up in a ponytail inside a deerstalker hat. His green unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. He is skeptical of what others tell him and is slow to trust.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Gale abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gale fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Flaws: Disease, Shy, Insomniac. Bonds: Has a crush, Adventurer. Occupation: Healer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 71 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1800 gp. Alexandrite (1400 gp). Chrysoberyl (130 gp). Azurite (10 gp). Tourmaline (130 gp). 1 Minor magic item.
Shanairla Floshem, Female Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern woman prefers to wear tan clothing when she does not wear armor. She has shaved her head bald. She has a dull look in her blue eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Athletic, Joker, Gifted. Flaws: Antagonistic, Secretive. Bonds: Rich. Occupation: Slave Trader
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 390 gp. 8 Acid flasks.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


