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NPC Generator

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Advanced [show]


Pyxrin Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered trident and tarnished glaive as well. Her blue crest is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She found a children's book about a Dragonborn Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Impeccable, Optimist, Artistic. Bonds: In love, Adventurer. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Pyxrin Yarjerit, Female Dragonborn Aristocrat 3
Medium (6'2") Dragonborn, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. Blue quartz (13 gp). Black pearl (900 gp). Blue star sapphire (500 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Semyaza Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her red hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to travel the world and help people.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Insomniac, Mundane. Bonds: Rich, Mentor. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Semyaza Horror, Female Tiefling Aristocrat 5
Medium (5'5") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)17 (+3) 18 (+4)13 (+1)
Skills Nature +6, Performance +4
Senses Passive Perception 14
Languages Common, Giant, Celestial, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Nurkara Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has wavy golden hair. Her blue eyes are slightly larger than normal.

Personality: A deeply religious woman she believes everything happens for a reason. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village she learned the ways of the warrior from her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Nurkara and her spouse have recently divorced.

Motivation: To pay off her debts; and she's repulsed by the pc

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Religious, Debt. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Nurkara Ungart, Female Dwarf Paladin 3
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)13 (+1) 13 (+1)6 (-2)
Skills Persuasion +0, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs


William Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light violet in addition to tight pants. His chestnut hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. William took refuge in the ruined castle and found the beat up spear and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Entrepeneur, Optimist. Flaws: Shy. Bonds: Military, Nature. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

William Koehlanna, Male Half-Elf Paladin 4
Medium (5'6") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs

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