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NPC Generator

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Advanced [show]


John Gladstone, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in brown turtlenecks beneath a white coat with green slacks. His silver hair is braided into rings. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Ploughman. He would rather hide behind his crafts than deal with other people.

History: He got into the Ploughman business at a young age. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in hammer use. He struck the Ploughman job and began his own company from there.

Motivation: Revenge; and someone believes him a fraud

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Job, Enemies. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

John Gladstone, Male Human Ranger 11
Medium (5'6") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)15 (+2) 17 (+3)12 (+1)
Skills Arcana +6, Perception +7
Senses Passive Perception 17
Languages Common, Goblin, Giant
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 340 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears just a grey suit. He is tall, broad shouldered and powerfully built. His hair is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his father was called into army service. Through the years after Kildrak was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kildrak's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a crush on the local Roofer; and wants his loneliness to end

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Military, Has a crush. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Kildrak Stoutale, Male Dwarf Druid 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)8 (-1) 18 (+4)12 (+1)
Skills Arcana +1, Medicine +6
Senses Passive Perception 14
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 700 sp.


Social Check DCs


Gilthur Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man very much looks the part of a Barrister. His clothes are grease stained in places. He has a very tight haircut. He has hazel eyes and a brown hat with a white feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 7 years old his parents immigrated from the south. Gilthur was born on a far southern forest where he grew up under the tutelage of his father, an expert Barrister. He now owns his own business.

Motivation: To be a Fletcher again; and he feels kind of lost in life

Ideals: Logical. Flaws: Depressed. Bonds: Job, Poor, Immigrant. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Gilthur Balderk, Male Dwarf Cleric 3
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 700 sp.


Social Check DCs


Rosalind Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears skinny pants and wears a yellow and grey robe with the hood down. Her chestnut hair is braided into rings. She wears crescent spectacles with a black brim.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Rosalind was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Rosalind decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing her studies, news broke out that her hometown was attacked by illithids. Rosalind was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Wants to work out more often; and she is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Disease. Bonds: Enemies, Criminal record, Rich. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Rosalind Hildenman, Female Half-Elf Ranger 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)10 (+0) 12 (+1)10 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs

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