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NPC Generator

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Advanced [show]


Lezre Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her hair, while still mostly silver, has prominent grey streaks. Her amber eyes dart from person to person.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does not trust anyone and sleeps with one eye open.

History: Born to a Mortician, her father struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She hasn't been sleeping well lately.

Motivation: To find somewhere to settle down.

Flaws: Mundane, Insomniac. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Lezre Gentry, Female Half-Orc Warrior 7
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 76 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 18 (+4)9 (-1) 10 (+0)13 (+1)
Skills Intimidation +4, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 400 gp. Blue sapphire (1400 gp). Tiger eye turquoise (7 gp). Blue quartz (7 gp). Jet (40 gp).


Social Check DCs


Sun Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown cloak and cross-gartered green stockings. Her gray fur is thinning but still full. She wears large thick round spectacles.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.

History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She inherited the family business which she has now maintained for 3 years.

Motivation: Expand her business.

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Job. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Sun Candle, Female Tabaxi Expert 3
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 17 (+3)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Cloud In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She carries a battered glaive and tarnished bow as well. She has done her best to style her white fur to look like a famous performer. She wears round tiny glasses practically rammed into her face.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Courier arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. Since then, she has sought to make the best of life.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Professionalism, Optimist. Bonds: Enemies, Rich. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Cloud In the Wind, Female Tabaxi Wizard 2
Medium (4'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)16 (+3) 8 (-1)12 (+1)
Skills Athletics +1, Nature +5
Senses Passive Perception 9
Languages Common, Ignan, Terran, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 400 gp. Blue quartz (15 gp). Iolite (60 gp). Chrysoberyl (70 gp).


Social Check DCs


Rinn Jenkins, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally shirtless and showing off her tattooed chest. She has done her best to style her white hair to look like a famous performer. She has violet eyes and a violet hat with a tan feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She served in the navy to pay for her family's outstanding loans. When Rinn reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Nothing but the best is good enough for her; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Professionalism, Impeccable. Flaws: Fearful. Bonds: Military, Criminal record. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Rinn Jenkins, Female Half-Elf Sorcerer 15
Medium (5'4") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 63 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +9, Persuasion +7
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 800 pp. Rose (80 gp). Smoky quartz (80 gp). Jasper (80 gp). Silver pearl (90 gp). Onyx (80 gp). Onyx (80 gp). Freshwater pearl (13 gp). Aquamarine (400 gp). Black pearl (400 gp). Tourmaline (90 gp). White pearl (90 gp). Red spinel (90 gp). Aquamarine (400 gp). Chrysoberyl (90 gp). 1 Medium magic item.


Social Check DCs

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