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NPC Generator

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Advanced [show]


Senteq Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length chestnut hair. His eyes are a pleasant brown.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Philantrophist, Fighting. Flaws: Insane, Lazy. Bonds: Rich, Mentor. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Senteq Wildwander, Male Gnome Monk 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 sp. Solid gold idol (1200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). An abacus with copper, silver and gold markers (40 gp). 1 Minor magic item.


Social Check DCs


Elysande Clinton, Female Human [Permalink]

Personal [hide]

Description: This western woman wears a brown collared shirt and red skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her clothes are grease stained in places. Her tied-back hair is golden. She has a tattooed face.

Personality: Cocky and sure of herself, she believes she is the best Dyer born in the past three hundred years. She is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village she learned the ways of the warrior from her mother. A few years later when the east was not economically sound they moved to her current location. She struck the Dyer job and began her own company from there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted, Fighting. Bonds: Poor, Immigrant, Job. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Elysande Clinton, Female Human Monk 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)17 (+3) 13 (+1)16 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Terran, Goblin, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 3000 cp.


Social Check DCs


Seven Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. He wears his gray fur up. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Seven is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the east to a Adventurer, Seven learned a great deal about his father's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has worked as a Adventurer like his father before him.

Motivation: Wants to have a good time and be beloved; and to unite with his brother

Ideals: Fighting, Optimist. Bonds: Poor, Job, Family. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Seven Grass, Male Tabaxi Expert 10
Medium (5'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Insight +7, Religion +6
Senses Passive Perception 13
Languages Common, Giant, Halfling
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Tenena Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman wears baggy tan pantaloons and a green scarf. Her clothes are grease stained in places. Sporting a white mohawk this woman's hair draws a lot of attention. Her fierce blue eyes like to dwell on things.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Tenena was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Tenena Boondiggles, Female Gnome Monk 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 9000 cp. Rhodochrosite (10 gp). Violet garnet (900 gp). Black pearl (900 gp). Moonstone (20 gp). 1 Spyglass. 1 Masterwork Musical instrument.


Social Check DCs

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