Kassoon
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NPC Generator

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Advanced [show]


Damien Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair has been sun bleached extensively. His eyes are likewise brown.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered painting. Days after completing his studies, news broke out that his hometown was attacked by illithids. Damien was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Seeks redemption; and retire the richest man in the south

Ideals: Artistic, Entrepeneur. Bonds: Religious, Enemies, Criminal record. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Damien Tealeaf, Male Halfling Commoner 3
Small (3'3") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Markosian Vice, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She has wavy white hair. Her red eyes dart from person to person.

Personality: She is extraordinarily eccentric. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in the west to a Armorer, Markosian learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's in love; and she feels threatened by others

Ideals: Logical. Flaws: Insane, Fearful. Bonds: Job, Has a crush. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Markosian Vice, Female Tiefling Adept 1
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)17 (+3) 11 (+0)16 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Kelter Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a red tunic with tan highlights, and long green pants that bunch up around his shoes. His whole body is exceptionally muscular. With bright blonde hair and a scraggly beard. His eyes are green.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Kelter grew up listening to his father's many stories. A freak accident while working with his Fisher father left him crippled. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Disease, Antagonistic. Bonds: Immigrant, Guardian, Adventurer. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Kelter Brightmoon, Male Halfling Warrior 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Anne Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears baggy red pantaloons and a brown scarf. She has styled her blonde hair well, parting it to the left. She is baby faced.

Personality: Anne is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anne is combative with any and all who dare try her patience in the slightest.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.

Motivation: Wants to work out more often; and she has money and likes to spend it

Ideals: Athletic, Extrovert, Justice. Flaws: Disease. Bonds: Rich. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Anne Brightmoon, Female Halfling Druid 6
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Peridot (30 gp). Zircon (30 gp). Red-brown spinel (160 gp). Carnelian (30 gp).


Social Check DCs

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