Nuraval Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky brown painted plate armor. He keeps his long golden hair kept up in a rat tail. His eyes are gray and catlike.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.
History: Nuraval was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. His divine abilities were realized during a raid on his village. He left for the west, certain he would find work there.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Gifted. Bonds: Immigrant, Family, Poor, Adventurer. Occupation: Mortician
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 67 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 230 pp. Violet garnet (1600 gp). Chrysoberyl (50 gp). Violet garnet (1600 gp). Banded agate (4 gp). Red garnet (50 gp). Black pearl (1600 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Torbera Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman usually wears her grey robe and has her falchion always slung over her shoulder. Her hair, while still mostly black, has prominent grey streaks. Her violet eyes dart from person to person.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Crown-heir.
Motivation: An old rival family wants her found; and to reunite with her absent mother
Ideals: Joker, Philantrophist. Bonds: Slave, Job, Family. Occupation: Crown-heir
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 380 gp. 1 Half-Plate.
Nagrette Altham, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She is wearing a long, black cloak. Her blonde hair is kept up in a ponytail inside a feathered hat. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is a hateful person. She taunts others and blames them for her problems. A true patriot, Nagrette would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. She struck the Merchant job and began her own company from there.
Motivation: She is unsatisfied with her job.
Flaws: Antagonistic. Bonds: Military, Rich, Job. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 51 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 18 (+4) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Jeweled gold crown (2000 gp).
Raer Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. His blonde hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has all his life been fascinated with singing.
History: He comes from a rich southern family. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by orcs. Raer was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Artistic. Bonds: Rich, Slave, Enemies. Occupation: Architect
Voice: Stutters
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 18 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 5 (-3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 4 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!

