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NPC Generator

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Advanced [show]


Right-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. His white fur is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has drifted from career to career and currently works as a Miller.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Philantrophist, Professionalism, Artistic. Bonds: Poor, Job. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Right-Handed In the Wind, Male Tabaxi Barbarian 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)8 (-1) 10 (+0)15 (+2)
Skills History +1, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp. Iolite (80 gp).


Social Check DCs


Olrok Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his black robe, and he perpetually has his greataxe ready. He has a small bristly mustache and wavy golden hair. His eyes are likewise green.

Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Adventurer, Olrok learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Olrok grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Olrok. He has drifted from career to career and currently works as a Adventurer.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Gifted. Bonds: Guardian, Job, Criminal record. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Olrok Rutland, Male Half-Orc Cleric 6
Medium (5'0") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 12 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)10 (+0) 15 (+2)8 (-1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 40 pp. Alexandrite (1200 gp). Chalcedony (20 gp). 1 Minor magic item.


Social Check DCs


River Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her fur is cut close to her head. Her amber eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, she prefers to meditate than take action. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Military, Family. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

River Of Clay, Female Tabaxi Adept 5
Medium (6'3") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp.


Social Check DCs


Nagrette Kendall, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tight fitting white shirt and pants. Her golden hair is cut short. Her fierce green eyes like to dwell on things.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her father and her brother before her, after school she went straight into learning to become a Spice Merchant. She now mingles about in high society.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Mundane. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Nagrette Kendall, Female Half-Orc Druid 12
Medium (4'7") Half-Orc, Neutral Good (CR 12)
Armor Class 11
Hit Points 83 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: A delicate brass dragon egg (10 gp). Golden circlet with four aquamarines (6000 gp). Carved bone or ivory statuette (10 gp).


Social Check DCs

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