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NPC Generator

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Advanced [show]


Hugh Addington, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of scythes on his belt, each one with a amethyst on the hilt. His brown hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hugh was raised in a hard working conservative environment. A gifted student he started as a Baker, but he got bored and became a Spy. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: He feels threatened by others; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Job. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Hugh Addington, Male Human Expert 10
Medium (5'7") Human, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur is greying and his face has many wrinkles. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful slaver made him what he is. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying brother.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Justice, Gifted. Flaws: Fearful. Bonds: Mentor, Adventurer. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Three Grass, Male Tabaxi Aristocrat 14
Medium (6'7") Tabaxi, Lawful Good (CR 14)
Armor Class 14
Hit Points 72 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 13 (+1)9 (-1) 10 (+0)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 10
Languages
Attacks Melee +3 / 4d6-2, Ranged +9 / 4d6+4, Grapple +4

Possessions: 4000 gp.


Social Check DCs


Beiro Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'7" and typically wears violet cloth garments or leather armor. His right leg appears badly burned and disfigured. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with a lost civilization.

History: He was born in the west, but his parents moved at a very young age to the east. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Ideals: Passionate. Flaws: Fearful. Bonds: Adventurer, Immigrant. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Beiro Raethran, Male Half-Elf Rogue 11
Medium (5'7") Half-Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 9 (-1)8 (-1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 900 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). A delicate brass dragon egg (10 gp). A silver and pearl hairclip (10 gp).


Social Check DCs


Lone Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'4". She is wearing a long, pastel, dusty cloak. She sports a flattop fur cut. Her yellow eyes are slightly larger than normal.

Personality: Always inclined to offer people food she seems plenty friendly. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants her found; and regain custody of her daughter

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Lone Wing, Female Tabaxi Aristocrat 6
Medium (6'4") Tabaxi, True Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp. A silver and pearl hairclip (50 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.


Social Check DCs

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