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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Symma Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is well dressed, constantly wearing a tan suit, green shirt, and violet tie. She wears her chestnut hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the recently deceased. She would rather hide behind her crafts than deal with other people.

History: Symma was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered poetry. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted, Artistic. Flaws: Insane, Shy. Bonds: Poor. Occupation: Marshal

Voice: German accent

Attributes [hide]

Symma Leffery, Female Gnome Paladin 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 390 gp.


Social Check DCs


Symma Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. She is portly but not overly obese. Her auburn hair is wavy and long. She tend to wears goggles to shield her eyes.

Personality: Overbrimming with self-confidence, Symma isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the south. A gifted student she started as a Jeweler, but she got bored and became a Gardener. She moves from town to town, unable to find a place to settle.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and sabotage a competitor

Ideals: Impeccable, Optimist. Bonds: Immigrant, Job, Criminal record. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Symma Pingun, Female Gnome Aristocrat 6
Small (3'2") Gnome, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)17 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Draconic, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze, and sports empty pouches on her belt. She wears her orange fur down. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. A true patriot, Emerald would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Emerald was born the youngest of three triplets. Her father was a soldier and died while she was still young. Emerald was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.

Motivation: To unite with her sister; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Military, Family. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Emerald Blossom, Female Tabaxi Warlock 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Leaf Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, but even with her fine clothing she looks run-down. Her white fur, when down, is lengthy. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born the only child of a wealthy merchant. While studying, she fell in love. They married and had a daughter. She has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Entrepeneur. Bonds: Job, Family, In love. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Leaf Peak, Female Tabaxi Ranger 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)8 (-1) 12 (+1)18 (+4)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 gp. Carnelian (20 gp).


Social Check DCs

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