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NPC Generator

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Advanced [show]


Latbag Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bristling with hidden weapons, mostly spears and rapiers. His silver hair is cut short. His fierce gray eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.

History: He was born in a small plains village. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Rich, Criminal record, Nature. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Latbag Marlee, Male Half-Orc Aristocrat 10
Medium (6'1") Half-Orc, Neutral Evil (CR 10)
Armor Class 13
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)7 (-2) 14 (+2)9 (-1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on her belt. Her long white hair reaches down to her waist. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She cannot resist a sob story and will often dote over anyone who has one.

History: She got into the Fisher business at a young age. She worked as a nervous Fisher and found it very stressful. She was always very intelligent and has formed a secret society of philosophers.

Motivation: To be a Tailor again.

Ideals: Optimist, Philantrophist. Flaws: Secretive. Bonds: Job. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Sannl Aranore, Female Dwarf Cleric 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 127 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 21 (+5)13 (+1) 12 (+1)11 (+0)
Skills Nature +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 300 pp. Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She prefers to wear white pants and tee shirts. Beneath her clothing is a huge mess of scar tissue. Sporting a black mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Through the years after Seraphina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Seraphina's mother didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To share knowledge with the world; and she is currently in port desperately looking for someone to get her out

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Slave, Rich. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Seraphina Tealeaf, Female Halfling Bard 16
Small (3'1") Halfling, Neutral Good (CR 16)
Armor Class 9
Hit Points 42 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 4d10-1, Ranged +3 / 4d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443

Possessions: 300 pp. Moonstone (60 gp). Lapis lazuli (5 gp). Rhodochrosite (5 gp). Onyx (60 gp). Lapis lazuli (5 gp). Sardonyx (60 gp). Star rose quartz (60 gp). Moonstone (60 gp). Zircon (60 gp). Moss agate (5 gp).


Social Check DCs


Beleth Music, Female Tiefling [Permalink]

Personal [hide]

Description: She wears just a black suit, and carries greatswords. She has purple hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Beleth was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to her current location. She has dedicated herself to building a better world.

Motivation: Further expansion of business; and expand her business

Ideals: Fighting. Bonds: Poor, Adventurer, Job, Immigrant. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Beleth Music, Female Tiefling Cleric 6
Medium (6'3") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 1000 sp. Large well-done wool tapestry (100 gp).


Social Check DCs

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