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NPC Generator

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Advanced [show]


Anbera Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female is dressed in earthy colors with a grey and pastel handkerchief worn on her left side. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of western immigrants she idolized her father. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Joker, Gifted. Bonds: Adventurer, Immigrant. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Anbera Dankil, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 200 sp. White pearl (160 gp).


Social Check DCs


Akta Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally shirtless and showing off her tattooed chest. Her red hair is braided into rings. Her silver eyes have a joyful gleam in them most of the time.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 3 years old her parents immigrated from the west. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She became a Marshal soon after.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and a need for knowledge about a nearby landmark

Flaws: Depressed, Insane. Bonds: Immigrant, Job, Adventurer. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Akta Mayhem, Female Tiefling Fighter 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 8
Hit Points 46 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)17 (+3) 15 (+2)15 (+2)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 12
Languages Common, Aquan, Orc, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple -1

Possessions: 1100 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Black velvet mask with numerous citrines (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is heavily combed to the right. His eyes are likewise gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Logical. Flaws: Insane. Bonds: Guardian, Religious, Family. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Hupe Tallfellow, Male Halfling Paladin 4
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)16 (+3) 16 (+3)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Auran, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Hupe Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear red clothing when he does not wear armor. He sports a long brown beard, and similarly colored long hair. His eyes, though not visible through his cowl, are green.

Personality: Hupe is depressed about a lot of things. He tends to be a nihilist. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the south; and he's looking for his big break

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Depressed. Bonds: In love, Adventurer. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Hupe Thorngage, Male Halfling Commoner 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Onyx (70 gp). Black pearl (700 gp). Pink pearl (130 gp). Coral (130 gp).


Social Check DCs

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