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NPC Generator

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Advanced [show]


Marigold Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her auburn hair is still thick. She wears a mask on her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a habit of throwing herself into exceedingly dangerous situations.

History: Marigold was born the youngest of three triplets. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people

Ideals: Philantrophist. Flaws: Impulsive, Racist. Bonds: Family, Job. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Marigold Underbough, Female Halfling Ranger 4
Small (2'9") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Jade (40 gp). White pearl (40 gp). Banded agate (7 gp). Moss agate (7 gp). 1 Minor magic item.


Social Check DCs


Gorgûm Rylan, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Butcher, but he was a colossal failure. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Bonds: In love, Criminal record, Job. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Gorgûm Rylan, Male Half-Orc Aristocrat 7
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Aquan, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 70000 cp. Red spinel (130 gp). Moss agate (14 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wobbles Nackle, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this southern man wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Adventurer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Artistic. Flaws: Disease. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Wobbles Nackle, Male Gnome Barbarian 10
Small (3'8") Gnome, True Neutral (CR 10)
Armor Class 10
Hit Points 78 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Medicine +6, Nature +7
Senses Passive Perception 12
Languages Common, Gnome, Giant, Dwarven, Elven
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1

Possessions: 13000 sp. Aquamarine (900 gp). Alexandrite (900 gp). Iolite (70 gp). Star rose quartz (70 gp). Star ruby (500 gp). Blue star sapphire (500 gp). White opal (500 gp). Malachite (16 gp).


Social Check DCs


Gunter Ashton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear grey tank tops with green pants. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. After months of barely getting by, Gunter managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Wants his loneliness to end; and he has a rivalry with the church that dominates his actions

Bonds: Religious, In love, Rich, Criminal record, Has a crush. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Gunter Ashton, Male Human Commoner 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)13 (+1) 15 (+2)16 (+3)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. Azurite (8 gp).


Social Check DCs

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